Reign of the Barrel Dragon is a 3D arcade game built in Unity that puts a modern twist on classic Donkey Kong-style gameplay. Players navigate two increasingly difficult levels, dodging rolling barrels, climbing platforms and ladders, and collecting coins to hit a target score before passing through the exit door.
Smooth controls, dynamic camera angles, and a hidden enemy that strikes when least expected keep the challenge fresh from start to finish.
Built with Unity and C#, coded in VS Code, and version-controlled through GitHub.